Icon for Crowdle

Daily puzzle

How to play Crowdle

Crowdle starts from a question put to ten thousand people. Your job is not to find the clever answer. Your job is to find the four answers the crowd gave most often. The top of the list is usually obvious, stable, and a little boring. That is the puzzle. Interesting is how experienced players talk themselves out of a point.

Guesses are not rationed. You can keep trying. You also get three hints, and each hint reveals another letter of the next answer, which is a different kind of help from a colour on a tile. A guess has to be a real word. Some answers are grouped with aliases, so a close cousin of the crowd’s wording can still count. One prompt per day. Tomorrow is a new question, not a sequel, and past prompts stay in the archive if you want to see how predictable you actually are.

How a round works

  • Each day, ten thousand people are asked a prompt.
  • Find the top four answers.
  • Guess as many times as you like. Guesses have to be real words.
  • You get three hints. Each one shows another letter of the next answer.
  • Close answers — ones the crowd also gave, outside the top four — appear under the grid.
  • Some answers are grouped. An alias of the crowd’s wording can still count.

A miss is a miss. A near answer is data, not a consolation prize you should ignore. If the crowd’s near-misses cluster around one theme, the top four are probably in that theme, not in the clever theme you preferred. The psychology is the whole game: what would a lot of people say, quickly, without trying to be original?

How to think like the crowd

Say the boring word out loud. Then say the second boring word. Food prompts want the food everyone names. “Opposite of” wants the opposite a child would give. A category prompt wants the members of the category that show up in a school textbook, not the member you are proud of remembering. If you are reaching for a thesaurus, you are playing a different game. The fifth answer you think of is often more interesting than the first, and the crowd did not pick it.

Spend hints when you are sure of the idea and stuck on the exact word the crowd converged on, not when you have no idea at all. A revealed letter tells you which of your theories is still alive. Burning a hint on an empty grid tells you a letter and nothing about why that letter is there. Save at least one for the fourth answer, which is where the crowd gets slightly less obvious and the spelling gets easier to overthink.

Read the close answers before you invent a new theme. They are the edge of the same conversation. If people kept saying a particular kind of thing and it is sitting under the grid, the top four are the plainer versions of that thing. Aliases exist so you are not punished for “sofa” when the crowd said “couch”, or the other way around. They do not exist to accept a synonym you wish the crowd had chosen.

Where it sits

Crowdle is the puzzle on the site that is about other people. Everything else is about the board in front of you. Headlines is also tied to a particular day, but the material is the news, not a survey. Middle Word and Definitions care about the dictionary. Crowdle cares about what people blurt out. If your first instinct is the impressive answer, pause, and play the dull one.

Play Crowdle