Icon for Crowdle

From the studio

Hints left

Crowdle does not reward the answer you are proud of. Each day is a prompt we put to ten thousand people, and the puzzle is the four answers they gave most. The top of that list is usually obvious, stable, and slightly dull. A clean day is those four, with one of your three hints still in your pocket. How to play Crowdle explains the grid. This is about not talking yourself out of the point.

Guesses are not rationed, and they have to be real words. Some answers are grouped, so the crowd’s wording and a close cousin can both count. That is there so “sofa” and “couch” do not punish you. It is not there so a synonym you wish they had chosen will sneak in. If the word you want is more interesting than the word you thought of first, you are already leaving the puzzle.

Say the boring one

Say it out loud, then say the second boring one. A food prompt wants the food everyone names, not the dish you cooked last week. An opposite wants the opposite a child would give. A category wants the members that show up in a school textbook. The fifth thing you think of is often better company, and the crowd did not pick it. We see this in the answers themselves. The fourth result is where people start to get inventive, and inventiveness is exactly what drops them out of the four.

Read the close answers before you invent a new theme. They sit under the grid because the crowd said them and they were not quite popular enough. They are the edge of the same conversation. If they cluster around one plain idea, the missing answer is the plainer version of that idea, not a second topic you have just discovered.

A hint is for a spelling, not for a blank

Each hint reveals another letter of the next answer. Spend it when you are sure of the idea and stuck on the exact word everyone converged on. A revealed letter then tells you which of your theories is still alive. Spending it on an empty grid tells you a letter and nothing about why that letter is there. Save at least one for the fourth answer, which is where the spelling gets easier to overthink and the crowd gets only slightly less obvious.

You can finish without doing any of this. The game will still show you the four. The day we like, playing it ourselves, is the one where the hint count at the end is not zero, because the obvious words were allowed to be the answer. That is the whole trick, and it is harder than it sounds once you have decided you are good at this.

Play Crowdle